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Unbalanced: Fall of the Blorbs

Unbalanced: Fall of the Blorbs
  • #: 48894
  • Price: free ($0.00) In Apple Store
  • Category: Games
  • Updated: 2010-02-02
  • Current Version: 3.5
  • 3.5
  • Size: 15.80 MB
  • Language: English
  • Seller: 2Real Media
  • Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later
  • © 2009 2Real Media LLC
  •  Add to Favorite apps



Unbalanced is a game of quick wit and strategy. Attempt to keep the blorbs balanced for as long as you can in this fun physics based game. If these little guys become too troublesome, you can rain down sickness from the heavens - but use it wisely, for you abilities are limited and timing is everything. Unbalanced is fun for the whole family! Pass the game around and challenge your family, friends, and co-workers!


- High quality art brings this game to life.

- Precise accelerometer controls

- OpenFeint Enabled

- Online global scoreboard

- Achievement System – Unlock Feint Points by attempting difficult feats!

- Real-time chat with players from around the world.

- Post unlocked achievements to your Facebook or Twitter account.

Note: There have been a couple of concerns about the lack of sounds effects and music in the game. This was a design decision, as too many sound effects distract players from the gameplay. For those who like music, however, we have included the ability to listen to your iPod's music while playing.

What's New in Version 3.5

-Updated OpenFeint to newest version.
-Increased performance for first-gen devices.

Video Reviews

No video review.

Customer reviews

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Rated 0/5 based on 2 customer reviews.


0/5 stars

It's free

and you get what you pay for...

0/5 stars

Not a forthright developer

I bought this game having read the description and seen the screenshots. It sounded great. But, when I started the game, it didn't sound like anything. That's because there are NO SOUND EFFECTS! But, that's not what the developer wants you to think, at least not until you buy it. That's when they tell that, and this is almost a direct quote, the developer simply decided not to make sound effects OR music for the game.
That's right, he/she was just too lazy. Talk about lame. Even worse, they're deceiving us by not mentioning this in the description. That is poor development, and poor development ethics. As for the game, it's not anything special.


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The information may be outdated (2011-03-29 14:44:38). For actual information go to iTunes

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